Interface
true
Vec3(1, 0, 0)
Vec3(1, 0, 0)
Vec3(0, 1, 0)
Vec3(0, 1, 0)
Override for the number of solver position iterations to run. If set to 0
, the constraint
will use global default set by Physics initialization setting
JoltInitSettings.numPositionSteps.
0
Override for the number of solver velocity iterations to run. If set to 0
, the constraint
will use global default set by Physics initialization setting
JoltInitSettings.numVelocitySteps.
0
First body position in constraint reference frame. Space is determined by space property.
Vec3(0, 0, 0)
Second body position in constraint reference frame. Space is determined by space property.
Vec3(0, 0, 0)
Reference frame that point1
and point2
use. Following constants available:
CONSTRAINT_SPACE_LOCAL
CONSTRAINT_SPACE_WORLD
CONSTRAINT_SPACE_WORLD
If
true
, will auto-calculate and use the distance between two bodies upon creation. Only used when space is set toCONSTRAINT_SPACE_WORLD
.