Physics Components
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    Class SliderConstraintSettingsInterface

    Hierarchy (View Summary)

    Index

    Properties

    autoDetectPoint: boolean

    If true, will auto-calculate and use the distance between two bodies upon creation. Only used when space is set to CONSTRAINT_SPACE_WORLD.

    true
    
    limitsMax: number

    Upper limit of the constraint. In meters.

    +Infinity
    
    limitsMin: number

    Lower limit of the constraint. In meters.

    -Infinity
    
    limitsSpringSettings: null | SpringSettings = null

    Optional spring settings to use a spring when constraining limits.

    null
    
    maxFrictionForce: number

    Maximum amount of friction force to apply when not driven by a motor.

    0 (newtons)
    
    motorSettings: MotorSettings = null

    Optional motor settings to use a motor that will drive the constraint.

    null
    
    normalAxis1: Vec3
    Vec3(0, 1, 0)
    
    normalAxis2: Vec3
    Vec3(0, 1, 0)
    
    numPositionStepsOverride: number

    Override for the number of solver position iterations to run. If set to 0, the constraint will use global default set by Physics initialization setting JoltInitSettings.numPositionSteps.

    0
    
    numVelocityStepsOverride: number

    Override for the number of solver velocity iterations to run. If set to 0, the constraint will use global default set by Physics initialization setting JoltInitSettings.numVelocitySteps.

    0
    
    point1: Vec3

    First body position in constraint reference frame. Space is determined by space property.

    Vec3(0, 0, 0)
    
    point2: Vec3

    Second body position in constraint reference frame. Space is determined by space property.

    Vec3(0, 0, 0)
    
    sliderAxis1: Vec3
    Vec3(1, 0, 0)
    
    sliderAxis2: Vec3
    Vec3(1, 0, 0)
    
    space: number

    Reference frame that point1 and point2 use. Following constants available:

    CONSTRAINT_SPACE_LOCAL
    
    CONSTRAINT_SPACE_WORLD
    
    CONSTRAINT_SPACE_WORLD